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by Scene_Cast2
2236 days ago
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Not quite. As long as the knobs make consistent changes, just feed some large amount of tests and the model should generalize (smartly interpolate) the rest. What I do have a problem with is that if the pedal is already implemented digitally, then all the human interpretability, along with the classic DSP machinery, is thrown out the window. A better approach would be to build the pedal via a differentiable programming language and then try to gradient descent toward some analog "can't get this juicy tube sound digitally" variant. |
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That would be part of the problem with this approach.
Also with this approach you pretty much have to train the model with a near infinite collection of guitars in front of the model and a near infinite number of other effects turned on and off in front of the model.