|
|
|
|
|
by marcan_42
2247 days ago
|
|
Unfortunately, this is only possible because the obfuscation used is just weak obfuscation. Once you throw real public-key encryption into the game, which is what any competent company trying to avoid cloned servers should be doing, there is no way to create alternate servers just from game data. You need to at the very least patch the game and change the key. |
|
Besides, I'm not even convinced that "any competent company" would bother with public/private key cryptography given that it makes little difference to them how exactly their copy protection is broken.
The bigger problem for the parent commenter is if actual game logic is executing on the server, which is probably the case for online multiplayer games.