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by quadrature
2289 days ago
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its a very similar concept to photogrammetry which is recovering a 3d representation of an object given pictures taken from different angles. In this work they take pictures of a scene from different angles and are able to train a neural network to render the scene from new angles that aren't in any source pictures. The neural network takes in a location (x,y,z), a viewing direction and spits out the RGB of the rendered image if you were to view the scene at that location and angle. Using this network and traditional rendering techniques they are able to render the whole scene. |
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ie. Few source images vs. traditional photogrammetry.
...but basically yes, tldr; photogrammetry using neural networks; this one is better than other recent attempts at the same thing, but takes a really long time (2 days for this vs 10 minutes for a voxel based approach in one of their comparisons).
Why bother?
mmm... theres some kind speculation you might be able to represent a photorealistic scene/ 3d object as a neural model instead of voxels or meshes.
That might be useful for some things. eg. say, a voxel representation of semi transparent fog, or high detail objects like hair are impractically huge, and as a mesh its very difficult to represent.