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by wokwokwok
2289 days ago
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Significantly, the input is a sparse dataset. ie. Few source images vs. traditional photogrammetry. ...but basically yes, tldr; photogrammetry using neural networks; this one is better than other recent attempts at the same thing, but takes a really long time (2 days for this vs 10 minutes for a voxel based approach in one of their comparisons). Why bother? mmm... theres some kind speculation you might be able to represent a photorealistic scene/ 3d object as a neural model instead of voxels or meshes. That might be useful for some things. eg. say, a voxel representation of semi transparent fog, or high detail objects like hair are impractically huge, and as a mesh its very difficult to represent. |
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Of course the output is a new view, not a shaded mesh, but given it appears to generate depth data, I think you should be able to generate a point cloud and mesh it. Getting the materials from the output light even be possible, I'm not very up to date on the state of material capture nowadays.