"214 graphic characters that provide compatibility with various home computers from the mid-1970s to the mid-1980s and with early teletext broadcasting standards"
This part is dear to me, as I helped craft it. It includes 2x3 videotext mosaic characters that will make it much easier to draw large text have have better quality charts in text terminal interfaces.
And, of course, the ability to properly encode documents that were generated in computers in the 70's and 80's that contained those platform-specific characters.
For 14 we are planning on adding symbols from the Sharp MZ series and the large text characters (3x3 cells) of HP terminals.
Emoji: It's like Kanji, only without agreed upon semantic meaning or pronunciation. I pity historians of the future who have to try and decipher this garbage.
My wife and I call each other "donkey", and some years ago we used the horse emoji, which was low resolution enough to look as a donkey if you squinted. But modern emojis are too high resolution and it definitely looks like a horse now. So I feel your pain.
The available space is closer to 2^20 (0-10FFFF, minus surrogate pairs, depending on whether you are talking about Unicode scalar values or code points).
This part is dear to me, as I helped craft it. It includes 2x3 videotext mosaic characters that will make it much easier to draw large text have have better quality charts in text terminal interfaces.
And, of course, the ability to properly encode documents that were generated in computers in the 70's and 80's that contained those platform-specific characters.
For 14 we are planning on adding symbols from the Sharp MZ series and the large text characters (3x3 cells) of HP terminals.