| Hmmm... design fashions change over time and are also affected by technological limitations. I’m the beginning we had text only terminals. Font designs were about it. Business machines stayed that way for quite a while. 8 bit machines came along and allowed a rudimentary windowing environment. The “desktop” metaphor with its “files” was extremely popular and arguably very successful. Roll on 16 and 32 bit machines and the windows and Mac “desktop” windowing systems added some colour but no whimsy. Macs got some smiles. Good god - it’s the end of grown ups. iPhones (not iPads as the article asserts) introduced a heavily skeumorphic interface for two reasons: it was technologically possible on that platform and it was a design that someone with enough influence had chosen. No surprises there: a wildly successful product that introduced a new design idea sparked a new fashion in UI design. But skeumorphism in web design turned out to be less than great for reasons presented in the article. So we retreat from skeumorphism and end up with: flat and colourful. UX (not just UI) experts discover that fast-loading and simple to comprehend websites convert to more sales and more profit. Simple and easy is king on the web for obvious reasons. If simple and easy looks like infantile there’s an excellent reason: it’s because they share many things. But not all. Online gambling and share trading platforms my look infantile because they want to be appealing but they are fundamentally not infantile. It’s easy enough to make a point if one only presents facts that support it. So much is skipped in this article that I feel like it might well be possible to cherry-pick enough opposing examples to argue exactly the opposite. |
why did they choose a happy/sad face, instead of, I don't know, regular buttons?
who's the indented audience of that page? kids? I think not. It's probably a 30-something year old grumpy, bearded guy, yet...