| Is there any reason why music production in the cloud isn't the standard yet? High-quality VSTs requiree a lot of CPU power. Even my 16-inch MBP easily heats up once I add some more advanced VSTs. I would rather pay X$ per month and have my music production work station in the cloud and interact with it from any old device with a fast internet connection. Working with a buffer size of 512 samples, I currently have a latency of 11.6ms in Ableton. Adding another 10ms latency through the internet connection wouldn't be a drama for me. Working in the cloud would allow me to easily upgrade or downgrade my system based on my needs, better collaboration with others, automatic backups, one-click access to new VSTs and samples, etc. This set up would probably be less ideal for people who actually have to record a lot of 'real' instruments but a lot of music is only created in the box today with VSTs. But I'm surely missing something here. Why hasn't this been a trend yet? |
Latency springs to mind, firstly. It's hard enough getting a local DAW with audio interface working fast enough reliably with a high CPU load to ensure that a performer is happy with it. Adding in journey to/from the cloud, I'd think would make that part of it a non-starter.
Your quoted 10mS is doubling what you already have, and I'd wager there's more to it than that - particularly if you have an up and downstream connection to take into account. Put the buffer size up on your Ableton setup to 30mS, and see if that is playable.