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by msclrhd
2337 days ago
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Emulation is typically reserved for processor emulation. A NES emulator works by simulating the CPU, PPU (GPU), bus and other parts of the NES system on the computer running the emulator. DOSEmu, QEmu, and Amiga Forever work in similar ways. When Wine runs an application or game, that program is executing directly on the computer's CPU, so it is not an emulator. Think of it like when you have a Qt/KDE or Gtk/Gnome application and run that on the other platform, or on Windows or Mac. You have the APIs the application is calling (Qt or Gtk) which are the same regardless of the platform they are running on; for Wine these are the Windows APIs. The libraries then map the library APIs to the platform APIs, like how Wine is mapping the Windows APIs to Linux/Mac/etc. |
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Since you mentioned Amiga, there was an MacOS emulator called ShapeShifter[1], it didn't emulate CPU since at the time MacOS used the same CPU as Amiga, but it still referred itself as an emulator. Actually I remember that MacOS run even faster on Amiga + ShapeShifter than original Mac with similar hardware.
If you are not convinced, what about FreeBSD capability to emulate Linux[2] ABI allowing to run linux binaries as if they were native. This also doesn't emulate the CPU and other hardware. And I suppose it is even closer to what WINE does.
[1] https://shapeshifter.cebix.net/
[2] https://www.freebsd.org/doc/en/articles/linux-emulation/free...