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by gdxhyrd 2340 days ago
Apple is not Khronos.

They haven't supported OpenGL for years anyway, so the fact they deprecate it now is irrelevant.

1 comments

A cross platform library loses its potency if it doesn't work cross platform.
OpenGL does not stop being cross-platform just because it does not work natively in 1 platform.

In any case, abstraction layers for macOS already exist.

And, going by your definition, if Apple only allows Metal, then no API will be cross-platform ever anyway.

OpenGL was never supported on games consoles, so....