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by dahfizz 2338 days ago
A cross platform library loses its potency if it doesn't work cross platform.
2 comments

OpenGL does not stop being cross-platform just because it does not work natively in 1 platform.

In any case, abstraction layers for macOS already exist.

And, going by your definition, if Apple only allows Metal, then no API will be cross-platform ever anyway.

OpenGL was never supported on games consoles, so....