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by bsaul
2370 days ago
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As an ios developer, i wouldn’t recommend someone to go into swiftUI, but rather directly go straight to cross platform techs. SwiftUI is still a niche, even amongst iOS devs.. the documentation is still lacking and the knowledge won’t be useful to anything else ( not to mention the fact that it’s transforming swift into a frankenstein language) React native or flutter seems more long term ( although i must say i find them also problematic in some regards ). Knowing the OP works with java, i would also recommend another option going with kotlin and do android only, as it i by far the largest market, and you will have a far lesser risk to get banned from the store for dubious reasons. Edit : reading other comments i realize the cordova / ionic option also makes perfect sense on today’s hardware. Just make sure you understand the limitations and try a few apps made with that tech from the store first. |
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From what I read here and there, that's a half-baked myth in a number of ways. Android users often lag behind the latest Android version, lacking access to the latest features. In terms of revenue as well, Android apps don't seem to be ahead of their iOS counterparts. Someone with experience in publishing for both ecosystems may be able to correct/corroborate this.
SwiftUI targets iOS, macOS, tvOS and watchOS, all counting for over a billion users combined. That's a substantial market, even when considering that it's limited to the latest version of each OS. And it's obvious that Apple's focus will be on SwiftUI going forward.