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by ysavir
2365 days ago
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I wouldn't say it's "easier", since random chance of failure isn't a difficulty level, it's a lack of difficulty: Your gameplay has no effect on the outcome. If anything, this is Minesweeper as it should have been: A game of perception and deduction with no chance of random failure. As a huge minesweeper fan, I think this is fantastic. |
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I used to play a version that was guaranteed to never require guessing [1], but it was still possible to accidentally make an unnecessary guess and not be punished for it. TFA's variant is a great way to fix that problem.
[1]: https://www.chiark.greenend.org.uk/~sgtatham/puzzles/ "Mines"