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by maggit
2362 days ago
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In complex situations it is easy to come to the conclusion that you have to guess, but sometimes there is an elaborate connection you might have missed. This game is sure to call you out on any mistakes you make of this kind. That would at least make this game more strict and perhaps even more difficult. |
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While trying this out I've encountered several sections where I would have to guess, and that guess cannot be influenced by other unrevealed cells, such as when there's an island in a corner of the map.
In these situations I will need to guess between these two spaces, but since there are still known safe areas on the map, guessing causes me to lose the game.
I can get used to that behavior of course, but it's fairly frustrating. It'd be nice if the guessing exception rules accounted for situations like this. When there are clearings or known mine patterns that separate out discrete smaller map(s), I want to solve the smaller map(s) before I move on.