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by ben0x539
2374 days ago
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(I don't really feel like Pokemon is the best counterexample? The bulk of the game mechanics are still about applying violence to an opponent, it's just mediated by cutesy animals instead of guns and the game stops short of calling the victory condition "killing" because it's for kids.) |
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There is death in the series, end-of-battle fainting is explicitly a different thing (probably better thought of as "knocked unconscious").
The first generation even had the tower in Lavender Town, filled with the graves of dead pokemon.
In any case, GP's comment stands: Pokemon is neither a shooter nor focused on killing.