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by breatheoften
2395 days ago
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This is interesting to me ... how exactly is this assessed ...? Do people keep around versions of “alpha go year 2017” and play against it in order to measure human improvement over time? If the basis for observing improvement has become “I can beat old versions of the ai more reliably than I used to be able to” or if I have learned to beat players who have not studied alpha zero I suppose that’s a form of usefully learning “about go” by analyzing the games played by alpha zero ... I wonder if we might ever arrive at a point where human vs fixed-year x ai performance at go pretty much stops increasing over time ...? |
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1) People have learned a lot from new engines: joseki (corner patterns), general strategy (e.g., moves on the side are now considered less valuable, making large moyos (largely empty space loosely surrounded by your stones) is less attractive because AIs have demonstrated that they're more invadable than previously thought) and are able to actually explain the new principles in human terms.
2) All go professionals now play in the new style, to some degree; ones who tried to continue in the old pre-AI style performed badly.
So I am comfortable claiming that human play has improved by learning from the new engines.