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user: dfan
created: 2010-03-17
karma: 2004
I first worked at Blue Sky Productions aka Looking Glass Technologies aka Looking Glass Studios, and coded/designed/wrote/composed for some of their early games, most notably Ultima Underworld.Then I joined Harmonix Music Systems, where I did code and game design on a bunch of music games, including Guitar Hero and Rock Band. Most recently I did machine learning research in the Algorithmic Systems Group at Analog Garage, a division of Analog Devices.
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