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by unkulunkulu
2403 days ago
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Yes, the trick could be choosing the target to optimize. I once had an online chess adversary that seemed strong but who appeared to be losing to me in complications, I even briefly considered an idea he was doing it on purpose to gift some entertainment and fun to his opponents. An AI targeted to do something creative and challenging and at the same time not trying to abuse its obvious advantages could be fun to play against. |
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If a solution to make AIs function at human levels, for example a built-in delay between seeing a player and say, shooting at them, becomes noticable, it cheapens the experience for the player significantly.