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by BrutPitt
2419 days ago
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Hi, I am author of glChAoS.P
Please tell me more about your problem in OSX (GPU type?)
Unfortunately I got very trouble with (deprecated) OpenGL in OSX, and I'm seriously thinking of abandoning development on mac... moreover the "pure rendering" operations result faster in WebGL versoin I coult test it only in 10.14.x with AMD GPU. Please, read also my reply @gunn P.S.
I'll try to signing glChAoS.P in future release
Sorry, I'm not a expert mac developer, only a "discreet" *uniX developer... I would be glad if someone managed the OSX release in github ;) |
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I did demonstrate it to my daughter to show how mathematics can be beautiful.
Congratulations on your use or Dear ImGui, it's a nice use of this API!
I could run it on Windows X but had no luck with macOS. 2 systems have old NVidia GPUs and one is a MacMini with an intel GPU.