|
|
|
|
|
by cletus
5623 days ago
|
|
Why are you comparing the DS to the iPhone when the elephant in the room is the iPod Touch? An 8GB iPod Touch is cheaper than the pricing of the 3DS. For completeness we're looking at $249 for a 3DS and $170 for a DSi [1]. What's more a typical new release 3DS game will sell for $30+. Compare that to the typically <$5 for an iOS game. Now you describe those iOS games as "casual" but I see games like Angry Birds that can hold the attention for a long period of time. What's more, you can afford 10-20 of those games per DS game! Honestly I've never played a DS so I really don't know but are the games really that much better to not feel the heat from Apple? We're talking an order of magnitude difference in game costs and not too dissimilar hardware costs. [1]: http://www.bestbuy.com/site/Nintendo-DS/Nintendo-DS-Hardware... |
|
> Honestly I've never played a DS so I really don't know but are the games really that much better to not feel the heat from Apple? We're talking an order of magnitude difference in game costs and not too dissimilar hardware costs.
Yes, they are.
I think what gets me about these conversations is that it is typically people with smart phones who might play games casually, I have never heard the "Apple will beat Nintendo" argument from someone who uses both.
Here, look at a list of the top iOS games from last year: http://wireless.ign.com/articles/106/1063222p27.html
With the exception of GTA: Chinatown wars (which is a DS port), those games are all nostalgic remakes (space invaders, oregon trail), puzzle ports (peggle) or generally pretty simple/shallow games.
These are great diversions for 5 minutes waiting for a train, but most of them are not "great" or even "good" games. I admit that the iOS is versatile, but it has a lot of its own limitations, many of which coming from the fact that its _not_ a games machine.
The DS has its own share of shovelware, certainly, as do all platforms, but it is a dedicated gaming platform, and the games on there are leagues better.
Also, individual games cost $30 new at release time, but that cost goes down significantly quickly.
Nintendo said a few years ago they consider the iphone to be a competitor, but they are not stupid and have the same focus on high product quality (hardware and first party software) as apple, with a better attitude towards their customers, and have innovated and outmaneuvered and outsold sony and microsoft (and helped run sega out of the console market) at practically every generation.
The two markets actually _are_ different, even though superficially similar, and Nintendo isn't going to just disappear because iPhones/iPods support games any more than twitter disappeared after facebook implemented status updates.