| > Here, look at a list of the top iOS games from last year: Do you play iOS games? I ask this because I do and that's not a great list. It's the kind of list I'd expect from a content farm that picked 25 games seemingly at random. For one thing it doesn't include Angry Birds (either version), Plants vs Zombies, Bejeweled 2 and many, many others. Perhaps you likewise have misperception when it comes to mobile gaming? > These are great diversions for 5 minutes waiting for a train, but most of them are not "great" or even "good" games. I think you're coloured by your own predilections. I now I've sat there and played Angry Birds for an hour. As for games being "good" or "great", well that's largely subjective. As an anecdote, my 10 year old nephew has an iPod Touch and plays games on it all the time (when he's allowed to have it that is). Thing is, all his friends have one too. > Also, individual games cost $30 new at release time, but that cost goes down significantly quickly. Yes but iPhone games start at (rarely more than) $5 and go down. Angry Birds is one dollar. A lot of games are free too, some totally so, others ad-supported (eg Angry Birds on Android). Not that Android has an iPod Touch equivalent (yet anyway). > ... with a better attitude towards their customers I think your bias is showing here. > Nintendo isn't going to just disappear True but, in the phone market as one example, I'd rather be Apple than, say, Nokia or RIM. |
All of these are examples of "shallow" or puzzle games. That's not to say that they're bad games, but it's simply not in the same market as DS games.
> I now I've sat there and played Angry Birds for an hour.
And that's an outlier. I was a kid of the Pokemon generation. I'd sit and play those games (and similar) all night, only stopping to do homework.
For a good example of what the DS market is, I'll look at the top games under "DS" on Gamefaqs. This isn't a perfect representation (represents activity on the site vs sales), but it'll do. 1 to 3 are all Pokemon. 4 is a Kingdom Hearts game, a series known for it's story more than anything. 5th is Golden Sun: Dark Dawn, a traditional RPG. 6th is more Pokemon. 7th is Dragon Quest IX, another installment in the classic RPG series. I can't speak for the rest of the list because I don't know the games mentioned, but by now you should have noticed a trend: RPGs and story. These are games that (as a kid) I'd play for an hour at a minimum. You can easily get 20 or 30 hours out of these and that's before replay value (which absolutely ridiculous when you're talking about Pokemon).
That $30 isn't just something to keep you distracted on the bus; it's something you'll put some time into playing. I don't mean to sound rude, but it seems like something you just aren't getting as a "non-gamer". I don't mean that in a bad way, but to me there's a massive difference between Angry Birds: February Edition! and the next installment in an RPG series I know and love. One will give me quick diversion while I wait in line, but the other one will offer me hours upon hours of entertainment and story.
Edit: Apologies for the tone of this post. I love Angry Birds and similar for what they are, but I have a pet peeve about people conflating casual/social games with video games as a whole.