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by captainbland
2553 days ago
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My guess is that there are a lot of third party developed games which only work on 32-bit compatible systems and Valve either doesn't know exactly which ones are which or simply doesn't want to put the effort into organising them such that users are warned about which specific games have incompatibilities. The other option is just letting the games that would only work on 32-bit compatible systems fail with cryptic error messages and have to field masses of complaints about it while looking extremely unprofessional in the process. In this case it's not that surprising that they would just decide to drop support, especially considering that Ubuntu is a relatively small chunk of the market to begin with. It's pretty unfortunate. I totally get Canonical's desire to get rid of the seemingly unnecessary bloat and maintenance burden from having to support 32-bit applications but this is the consequence and it's a big blow to gaming on Ubuntu, especially seeing as Steam has only been supported on Ubuntu since 2013. |
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