Hacker News new | ask | show | jobs
by sunstone 2553 days ago
Ubuntu makes its money from server and enterprise clients. If Valve needs to support 16/32 bit for its customers then it's up to them to do it. I expect Valve is a much bigger company than Ubuntu, maybe Valve can contract out this work to ... Ubuntu instead of just freeloading.
2 comments

Valve has contributed a ton of work to Ubuntu/Linux. They’ve pretty much single handedly turned around Linux gaming to the point where I can safely expect most windows-exclusive games on steam will run smoothly on Ubuntu. Freeloading couldn’t be farther from the truth.
This is not fair or true, Wine developers did a lot of work, the big progress happened recently because Vulkan drivers that allowed a better reimplementation of Directx11, Dx9 worked fine before Proton and Vulkan.

Valve made a big contribution now but is not correct to give them all the credit.

> They’ve pretty much single handedly turned around Linux gaming to the point where I can safely expect most windows-exclusive games on steam will run smoothly on Ubuntu.

Wait... What? When did this happen?

It's called Proton and the repo is here: https://github.com/ValveSoftware/Proton
> Freeloading couldn’t be farther from the truth.

Exactly this. For example, from Phoronix just today: "Valve Is Funding Improvements To KDE's KWin & More Work On X.Org"

https://www.phoronix.com/scan.php?page=news_item&px=Valve-Fu...

Not that it really matters, but Wikipedia lists Valve as being ~360 people, while Canonical is 566.
Valve had an estimated $4.3B in revenue; Canonical's revenues were $110M. Copied from ThrowawayR2 comment - https://news.ycombinator.com/item?id=20250149
That is a lot of revenue for 360 people. Dang.
It's mostly passive revenue from the 30% cut of games sold on Steam, and revenue from cosmetic items (many of which are user-designed, anyway).