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by glitchc
2627 days ago
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I don’t believe your assertion. A quick check on the latest system-taxing application (aka a game), confirms the exact opposite. Even a cross-platform game, compiled natively for both OSes, runs faster on Windows in most cases. How do you square these observations with your assertion. |
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As other people have noted, filesystem performance is often better under Linux.
I also will point out that at least some rendering tasks can be faster under Linux as well:
http://blog.thepixelary.com/post/167616662857/improving-perf...
Just like with the filesystem performance discrepancy, this article seems to point out WDDM (Windows drivers) as the reason for this rendering discrepancy.
And while we are on gaming (since I am a gamer as well!) when comparing games that run natively on Linux as well as Windows, Linux often has a performance edge over Windows:
https://www.phoronix.com/scan.php?page=news_item&px=Win10-Li...
Of course most games do not support Linux natively so in order to game on Linux you have to use WINE, Proton, or full virtualization to get a non-native game to run and this extra middleware layer adds overhead. But this doesn't mean gaming performance on Linux is worse than Windows; as comparing native-to-native performance shows.