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by mreome
2649 days ago
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Casual games are a huge market, but Stadia is marketing itself as being for "playing AAA video games" and using graphics processing power as a selling point. It doesn't appear to be targeting the causal market. A pretty sizable subset of AAA games are heavily effected by reaction/latency time. It could be a solution for some kinds of MMO games though, where high latency is already designed for, and not having to distribute content updates would both be a plus for the players and allow the developers to keep "secret" content/events secured before they were intended to be made available. |
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to the same effect, plenty of people want 4k and hdr, but arent film critics, nor videophiles, and dont actually care about data compression, bitrates, or banding.