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by nsfmc
2644 days ago
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i tried this and found it to be pretty satisfying. i played entirely on a macbook while traveling during my winter vacation. It worked surprisingly well even with mixed wifi, i would compare it to the experience you get from using PS4 Remote Play or Steam Link over ethernet. The only time i found it lagging was similar to the times when both of the above lag: during particularly complex visual scenes (i.e. you're circle strafing around a target and the entire screen is constantly redrawing). I thought it was great for playing a game casually: i.e. story mode. Lots of people use that phrase as a put-down, but the system is well suited for a game like ACO where you are mostly being tactical, planning, exploring, and moving the story forward. I think of a game like 2016 hitman: i hesitated to install 30G of it to my ps4, but if you told me i could drop into the demo/prelude in less than a minute, even at 720, it's a very appealing concept for somebody like me that plays video games the way other people watch netflix while they're eating dinner: basically whenever i have some downtime and want to dip into a story or mechanic i like for ~30 mins. |
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Note that even Steam Link over Ethernet is too laggy to play KB/M FPS at any serious level - the input lag makes FPS almost unplayable.
I can see the growth of services like these, especially with more gamers being unable to access dedicated hardware, but there will always be a niche for dedicated hardware. The only way I think they could solve that problem with streaming is using some sort of hybrid streaming approach where some of the UI is remote and some is local and they could do client side simulation somehow for input.