| A 30% cut is something that Spotify needs to pay to Apple for every user that subscribes to Spotify through Apple devices. This cost doesn't doesn't exist for PC users, for example. They probably could live with it but I can understand why it feels like an artificial cost that Apple came up with. It would be an understandable cost if they were selling the Spotify App through the App Store and using the actual store infrastructure for supporting Spotify... but they are not. The app is nothing more than a portal to the entire Spotify infrastructure, it doesn't weight anything to Apple. And then we have the subject of the direct competition, Apple Music doesn't need to have their profits cut in 30% because they are owned by Apple itself. And it's even worse if they are using Siri, Homepad and Apple Watch to make Apple Music more appealing in comparison to Spotify. |
Not so as I understand it. Only if you put the option to subscribe into your app in the app store. That cost doesn't exist for Mac or PC, but Apple doesn't heavily curate and have costs associated with the wild west of downloading apps from the web.
> it doesn't weight anything to Apple
There are significant costs associated with the app store, no? Part of the reason users gravitate towards the iPhone is because you can download high quality apps without malware, viruses, etc.
> Apple Music doesn't need to have their profitts cut in 30% because they are owned by Apple itself.
Conceptually I'm with you. This is an area I'm struggling with though. The Apple Online store charges accessory manufacturers a fee to be featured there. Should Apple also pay a fee to feature their own products there? I don't think so.
> it's even worse if they are using Siri, Homepod and Apple Watch to make Apple Music more appealing in comparison to Spotify
Why? They've made the hardware. Why should they have to let Spotify run on it in the exact way Spotify wants? (You can Airplay Spotify to Homepod.)