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by cwyers
2681 days ago
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I feel like I'm way out of touch with what I read online about game prices, and I don't think that I'm looking at things wrong. Games still cost about what they did when I was a teenager -- which is to say game prices haven't kept price with inflation. Meanwhile, games have added big increased in graphical quality, in the amount of voice acting and mo-cap involved, in the size of maps and whatnot. Meanwhile, for instance, I got Assassin's Creed Odyssey for myself for Christmas, and I've been putting 5-10 hours a week into it ever since and I'm still only about 2/3rd of the way through the main story campaign. There's almost no other entertainment medium where I can go spend $60 and get that much time spent out of it. And by just waiting for the holidays, I didn't have to spend $60, I spent like $30. And yet online I see complaint after complaint about how big AAA games aren't delivering value for the money because of all the DLC available that they feel "should" be part of the base game. I don't get it. |
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2. Add to that DLC (and now microtransactions and loot boxes) pushing the ARPU up.
3. The rise of special editions and preorder content mean most games are launching with special editions in the €120-€200 range. I don't have a breakdown for special vs regular edition sales but they're certainly pushed hard and I know of people who do buy them.
4. Also not everywhere has seen the same stagnation in video game prices, here the price of a new release on console has gone from IR£25 (€32/$35) in the PS1 era to €70 ($80) these days.