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by pmlamotte
2736 days ago
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To expand on that, Higan[1] is a super accurate SNES emulator that requires a decent CPU to run at full speed due to all of the weird quirks and on-cartridge chips[2]. For the popular games, typical emulators are probably good enough, but for true accuracy of all the quirks and special chips you need quite a bit of compute power. In the case of Speedy Gonzales, at least for a time (not sure if it's still the case) the only emulator you could actually beat the game on was Higan. By comparison, Analogue sells the Super NT which is their own FPGA SNES that uses micro USB for power and probably requires about as much power as a Pi, but is comparable to Higan in terms of accuracy. Their implementation still uses physical carts though, so they skipped on implementing the special chips that were contained in the cartridge of various games. For _that_, there is the SD2SNES flash cart which runs its own FPGA for most of the chips (SA-1 support in beta). [1] https://byuu.org/emulation/higan/
[2] https://arstechnica.com/gaming/2011/08/accuracy-takes-power-... |
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Higan has been in development for more than a decade, and literally every first party SNES game has been tested to ensure 100% compatibility. By contrast, since the Super NT was released, its creators have issued multiple patches to fix game-specific issues that were discovered. As is expected in the development of any emulator, it is likely that these patches have created new problems in other games, which haven't been discovered yet.
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[1] https://webcache.googleusercontent.com/search?q=cache:uHa892...
Sidenote, the above link is using Google's cache. Byuu appears to have not only deleted all the articles from his site, but also prevented the Wayback Machine from preserving copies of them.
Byuu, please don't do this! You've spent your life making sure old video games are preserved for future generations! The Internet Archive should be allowed to preserve your work as well.