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by jron
2742 days ago
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Byuu's work in emulation and ROM preservation should be commended but his FPGA dismissal seems rooted in envy. After spending 14 years developing Higan, I can sympathize. The fact is, the SNES chips are well understood (partly through the work of Byuu). The SuperNT FPGA code from Kevtris mimics almost every perceptible quirk of these chips in gameplay and I'm sure MiSTer will get to the same point if enough talent is drawn to the project. The list of known timing/graphical issues for the SuperNT is less than 20 from some of the most fanatical users: https://github.com/SmokeMonsterPacks/Super-NT-Jailbreak/issu... Edit: only 10 of the known issues are confirmed and graphical/timing related. |
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20 known issues is significantly more than Higan's zero known issues (for the SNES emulator specifically; other Higan emulators are of varying degrees of quality and maturity). Unless you count issues like, there's a certain game that appears to randomly crash slightly less often in Higan than on real hardware, which was still being investigated as of when I last checked.