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by deathanatos
2737 days ago
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It is unfortunate that you're downvoted. At one point, there was an article on HN discussing games, including what made a "game" a "game" — and one of the article's requirements was that there must exist some risk of losing. Otherwise, you're just messing around or following predefined steps towards an end, but there is no challenge. Not that that can't entertain, but plenty of things entertain that aren't games. (E.g., a movie.) The article also discussed some weird things that existed outside of the definition that the article arrived at, such as ClickerHeros and similar "grinding" "games". (I wish I could find a link to it. Perhaps someone else here remembers and can find it…) |
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E g.: Sid Meier's famous definition: "a series of interesting decisions". (But what would he know?)