Khronos keeps trying to advocate game developers to adopt Vulkan.
Meanwhile everyone already added DX12, Metal, NVN and LibCGNM to their engines.
Here for your education about game developer culture, Unreal demo at WWDC 2018, and the community live stream done afterwards.
https://www.youtube.com/watch?v=S48T-cOG0ks
https://www.youtube.com/watch?v=AdhzavPtUms
> Khronos keeps trying to advocate game developers to adopt Vulkan
And you don't like that, since you are a big fan of lock-in apparently.
I am a big fan of games worthwhile playing and the related IP produced from them, regardless of the tools used to produce them.