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by shmerl 2925 days ago
One that shows proper example, but there can be more, especially if they aren't exclusives. There is no point for developers to waste time.
1 comments

Funny how the whole industry contradicts what you think is so valuable.
No industry likes wasting money which you insist it should do, by duplicating work pointlessly.

> Khronos keeps trying to advocate game developers to adopt Vulkan

And you don't like that, since you are a big fan of lock-in apparently.

Contrary to you I had the privilege to know the industry from inside a couple of years ago, was an IGDA member, still have some contacts there.

I am a big fan of games worthwhile playing and the related IP produced from them, regardless of the tools used to produce them.