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by iainmerrick 2945 days ago
You say that as if it’s entirely the responsibility of the programmer to avoid these bear traps that have been left lying around everywhere.

Why not just have the compiler zero the memory, and thereby remove the trap? Seems very sensible to me. Do you think it’s a bad idea, and if so, why?

4 comments

There is a concern for performance. But that's no reason. Zero initing could be default behavior that can be declared away. E.g.

As a type qualifier keyword:

  { int x, y; /* x and y are zero */ }

  { int noinit x, y; /* x is indeterminate, y is zero */ }
Or as a declaration specifier:

  { noinit x, y; /* both x, y indeterminately-valued */ }
Or a special constant for suppressing zero initialization:

  { int x, y = noinit; /* x zero, y indeterminate */ }
Similarly, unspecified order of evaluation could be supported by explicit request:

  decl (unspec_order) { /* comma-separated list of decl items */
     a[i] = i++; /* UB */
  }

  a[i] = i++; /* well-defined */
zero initing is default behavior for static values or structs.

    static int x, y; /* x and y are zero */
Good idea!
> You say that as if it’s entirely the responsibility of the programmer to avoid these bear traps that have been left lying around everywhere.

Oh no no no, I was picking on hermitdev's characterisation of the behaviour. Sure, what the compiler does with the padding bytes is unspecified. But it can still lead to undefined behaviour, if some unwary user ever reads them. A misinterpretation like that, and poof you get a security vulnerability. The C standard is insane.

Aha, sorry, I misunderstood! Glad to hear you’re on the side of sanity. :)
It's more than a logical or performance issue, it's a cultural one. In C culture, there's a sense that the programmer has direct control over the hardware. They can literally write or read to any memory address as they see fit, and have very fine-grained control over what the machine is doing.

Modern processors, with their out-of-order execution, complex caching algorithms, deep pipeliens and multi-threaded hardware often render this sense of control more illusory than factual, but the C culture remains wedded to the idea that the programmer is in control.

Accordingly, it's pretty provocative to suggest that a compiler or runtime would zero out memory without you specifically saying so. Any C programmer can overload malloc (doesn't zero memory) to calloc (which does). Whether it's a good or bad idea to do so is up to the programmer. The overall idea is don't do anything unless I say so.

Sane compilers should do that. The standard should eventually specify that. But before it does, you can not write portable code that expect that (but hopefully once enough compilers are sane but before the standard is updated, you can write code that targets only the compilers, and don't give a fuck about the other broken garbage that try to trap the world)