|
|
|
|
|
by VikingCoder
2995 days ago
|
|
I worry for you about a lot of things: * WebVR brings along all of the baggage of the web browser. * It's incredibly hard to get beautiful content - that's why Unity and Unreal are so popular, they made it as easy as possible Best of luck. And you should have a newsletter I can sign up for. |
|
* The best way to make VR and 3D browsing a thing is to have URLs to 3D/VR spaces because urls can be easily shared and most devices have Browsers.
* It is hard to do something beautiful with WebVR but keeping things simple and allowing 3D models can go a long way. I think that currently running smoothly on a mid-end smartphone is more important than photorealism.
* Game engines are too elitist. Common people have to be able to create 3D spaces very easily, with no code, no 3D modeling knowledge. Then they have to be able to share (deploy) with a single click. The web is the absolute platform for this.
Thank you for your message, you are absolutely right about the newsletter !