| Reading about Ultima IV is the difference between generations. Ultima I and II were a hot mess. Ultima III was remarkable. Ultima IV and V were mind blowing when I was a kid. If a 19 year old "CoD Player" can't figure out to RTFM, its their loss. RPGs aren't easy for a reason, they're supposed to require effort to master and possibly win. And like life, you don't always win. Kids today want everything handed to them it seems. I lost interest in games decades ago because I thought we'd get better versions of Ultima IV as time went on. Instead we got "interactive" movies for the most part. Little Johnny wants to be a rock star, but learning guitar is hard. Try this 5 button fake guitar, now you've got talent! So of course mastering the up, down, left, and right arrows would be hard to figure out. </typical old man rant> https://imgur.com/a/8Psom |
> If a 19 year old "CoD Player" can't figure out to RTFM, its their loss.
Mechanics in games, much like things in user interfaces should be discoverable without reading a manual. The actual act of creating a potion or weapon out of materials or managing your inventory or doing simple combat should not have to be looked up. The process for creating or doing something well can be experimental or based on skill, but the physical act of doing the thing should be easy to understand without reading. This extends beyond games to user interfaces, tools, or many other things. It's clear what a knife does when you look at it, getting good at preparing food takes practice.
> Kids today want everything handed to them it seems. I lost interest in games decades ago because I thought we'd get better versions of Ultima IV as time went on. Instead we got "interactive" movies for the most part.
The CRPG scene is going through a renaissance. Games like DotA and many fighting games make their objectives clear but take time and strategy and experimentation to master.
> Little Johnny wants to be a rock star, but learning guitar is hard. Try this 5 button fake guitar, now you've got talent! So of course mastering the up, down, left, and right arrows would be hard to figure out.
Playing guitar is a life long endeavor. Comparing it to learning the rules of a single game that you may play for 50 - 100 hours is insane. Nobody thinks someone playing guitar hero has talent, but they do know they are having fun.
"Back-in-my-day-ism" is a cancer in both the consequential and the inconsequential, please really think about what you're saying when you spout it.