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by KenoFischer 3064 days ago
Catan has significantly more adversarial aspects than Monopoly; Cutting off roads that players need, controlling the placement of the robber, choosing who to steal from, denial of trade of resources. I think one of the things that makes Catan so rage-inciting, is that it's quite common to take actions to deny the other players points, even if it has a negative effect on your overall position.
2 comments

Also, the random nature of the robber, and the kingmaker moves where a sore loser will decide which other player will win.

Dealing with both of those things is part of the game... But I prefer games with less emphasis on those aspects.

They are part of the game to keep it somewhat interesting for those who were unlucky in the early buildup. How would a game designed to minimize kingmaking not end up being an isolated race to the high-score?

Maybe you would not mind these forms of interaction so much in a game that is more upfront about them? On the surface, Catan seems to be almost cooperative, I could imagine the "politics" to catch some players by surprise, over and over again. Something with a darker theme might help to put some distance between personal relationships and gametable betrayals.

Junta for example, my all time favorite despite some really crude game mechanics is all about bought loyalties and backstabbing (or maybe I like it because of the crude mechanics, there is even an annoying Risk minigame that occasionally pops up to completely change the pace) Informal alliances sometimes rise and fall apart before the even first turn is over.

There's games that have less kingmaker impact - where your choices restrict the choices other players can make, but not to the extent that Settlers does. Consider just about any worker placement games where, say, five players compete for three three worker spots on a particular resource tile.

It sucks if you were one of the two players who didn't get a chance to place - but it doesn't feel quite as shitty as when someone occupies the only worker spot for a particular tile, just to spite you.

It's one of the most boring game out there. The losers and the potential winners are decided after a couple of turns. Then you're just powerless and waiting for the game to finish.
That's not really true, because dice luck is so important in Catan. You can have the best position in the world but if no one rolls your numbers there's nothing you can do to win.

Of course, this is still boring for a completely different reason.