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by qmachu 3141 days ago
That's what I thought about too.. except that Elite Dangerous is everything but a FPS and thus, does not require high tickrate / low latency. The game is definitely playable.
2 comments

Wait what? ED absolutely has similar latency requirements as an FPS. The only difference is that you're in the cockpit of a spaceship dogfighting instead of controlling a person on the ground.
The simulation is highly predictable because it's dominated by inertia. FPS is very twitchy, completely different beast.

I've played ED at 300ms and have had no problems. That's barely playable for an FPS.

you shoot at spaceships man