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by speedplane
3142 days ago
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Making games more addictive is not really all that "evil" or "reprehensible". It's not much different from making them more fun. What does need work is their messaging. Suggesting they can control users does not sit well. Instead, they could suggest they make games so much more fun, users boost in-game time. They need a lesson on marketing and messaging, the idea itself is fine. |
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Frankly, I feel bad that we are piling the heat on to this company. I think a lot of the people in this thread are frustrated and upset, and don't know where to apply their energy to start solving the problem that they are upset about. I am one of them; I had a very visceral reaction to the OP.
But I think this is a good wake up call for just how angry and frustrated we all are. We should be thanking this company for putting us over the edge. How many of the posters here railing against addictive media checked Instagram or Facebook in the same hour that they read this post? Time to start putting our money where our mouth is.