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by charlesdm
3158 days ago
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I assume, since most revenue of major established game franchises is actually made in the first month, that it's probably worth it to add the DRM. If you can delay your game getting cracked for a few weeks by using some obscure complex DRM, you've already recouped most of your investment and are in the clear. Single player (blockbuster) games are probably one of the few industries where I would say piracy does matter. A pirate is not always a buyer, but gamers are notorious for not paying if they can. But they often will if they can't. Not that I approve of DRM, but I understand why companies are massively worried about it -- they literally have billions of dollars riding on that one launch weekend. That said, they should probably consider removing the DRM after a few months, or replacing it with something less complex (and resource intensive). |
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[Citation needed]