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by pron 3204 days ago
> The RTSJ solution is to simply pre-allocate everything you could ever want and reuse that.

That's not the RTSJ solution. RTSJ uses arenas, which are great if you have regular allocation/deallocation cycles, like, say, a frame in a game.

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> That's not the RTSJ solution. RTSJ uses arenas, which are great if you have regular allocation/deallocation cycles, like, say, a frame in a game.

So how do I get a user’s Oracle JRE installation to use arenas? The only realistic scenario is to preallocate and reuse.

You don't. You use an RTSJ JVM.
That’s not an option, that was the whole point of the discussion.
If changing the JVM spec is an option, then surely so is using an existing spec. IBM has an RTSJ JVM[1], which, I believe, is based on J9.

[1]: https://www.ibm.com/support/knowledgecenter/en/SSSTCZ_3.0.0/...

Changing the JVM spec has a chance at being applied in future normal JVMs. Using an entirely separate solution has not.
It's not an entirely separate solution, but a Java standard. In any event, it's probably overkill if all you need are acceptable pause-times for games (RTSJ is for hard-realtime, safety-critical systems, where even 2us jitter may kill someone). There are "pauseless" GCs for the JVM (with 1-10ms max pause, depending on the GC) without hard realtime guarantees. We just need more free implementations.