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by tzs
3211 days ago
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> The idea is that if you want to create a frequency of "A", you can emit two powerful tones at frequencies "B" and "B+A", where the frequency B is high enough to be out of hearing range. The non-linearity of the microphone means the two tones mix together to produce a number of other frequencies, including the frequency "B-A"-"B" = "A". Does this work for ears, too? If so, are the non-linearities of different people's ears similar enough that two people hearing the same A and B would get the same results, or would person to person variations in non-linearity mean they might hear different results? |
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https://makezine.com/2008/10/08/homebrew-parametric-speak/
http://www.soundlazer.com/
It's reasonably consistent. Differences in non-linearity will result in different amplitudes for each intermodulation product, but not different frequencies. Typically these systems use the "third order" product. I gather that the non-linearity exploited is as much a property of the air as the ear.