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by taurath
3256 days ago
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At the same time, I've seen almost no PvP games based on randomness that really end up working. Hearthstone has a huge RNG element - which deck you're up against, what cards you get etc. People minmax their decks from rank 20 and below (out of 25), and while there is some difference in decision making it really doesn't fulfill the dream of having many different viable strategies and the ability to use them - usually 3-5 "meta" decks that everyone knows about are more powerful than most. Thats why I think co-op games end up being far more satisfying, since they don't have to balance out a player vs player arms race. |
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In most cases you can still make a viable deck, but everyone will have to deal with largely mediocre cards they wouldn't have picked given the chance. Granted the system isn't perfect, but it seems to effectively level the playing field and encourage creative deck-building. Not sure if Hearthstone has an equivalent mode.