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by kirkules
3255 days ago
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This really just highlights to me that what it means for a game to "end up working" or for a game to be satisfying can be as subjective as what it means for it to be designed "correctly". It's also interesting to me that the "meta" in Hearthstone not only can, but does change regularly, when people discover deck archetypes that beat the currently dominant ones. Especially when deck types that fell out of favor at some point show up again later because the decks that countered them too hard also fell out of favor (I think variants of Freeze Mage has done this twice?). This kind of evolution of the meta happens in lots of games, but of course notably in the ones where players themselves refer explicitly to a meta amongst themselves and keep track of it. |
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