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by dbartolini 3286 days ago
I started with game engines well before I put this project on github in 2012.
1 comments

Can you recommend any resources/books to learn game engine development? I would love to implement a mini one where I can rapidly prototype AR applications :).
You may just want to start by building your AR applications first. After a few of them, you'll have a better understanding of what common functionality is needed.

See also: https://geometrian.com/programming/tutorials/write-games-not...

I love the article! It makes sense that after developing AR application on a game engine, I will identify the common functionality that would fit better for an "engine" that would fit the ideas I want to develop.

I am interested in developing AR applications that are not as much of a game, so I was worried that a game engine would not fit.

With both learning more about graphics and making my own games, it would make future engine development more clear.

Game Engine Architecture by Jason Gregory is a nice one.

Search for "Bitsquid" and "Our Machinery": pure gold IMHO.