Can you recommend any resources/books to learn game engine development? I would love to implement a mini one where I can rapidly prototype AR applications :).
You may just want to start by building your AR applications first. After a few of them, you'll have a better understanding of what common functionality is needed.
I love the article! It makes sense that after developing AR application on a game engine, I will identify the common functionality that would fit better for an "engine" that would fit the ideas I want to develop.
I am interested in developing AR applications that are not as much of a game, so I was worried that a game engine would not fit.
With both learning more about graphics and making my own games, it would make future engine development more clear.
See also: https://geometrian.com/programming/tutorials/write-games-not...