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by ryandrake
3288 days ago
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Right, but that was a long long time ago, 64 bits long. Even calling it "STL" nowadays kind of dates someone. I wonder how regularly EA currently does bake-offs between their stuff and the standard library. Not that it would matter at this point--they probably have so much legacy code depending on it that it would be painful to switch. |
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As other comments have said though, the main reason it's used (and the reason I was interested even though I don't do games) is because the allocation story in the stdlib sucks.