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by pixel_fcker
3286 days ago
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You can clone the repo and run the benchmarks yourself. When I last did it it was quite mixed (compared to libc++ on a MBP) - a lot of things were the same or slightly faster in EASTL, occasionally some things were an order of magnitude faster, some things an order of magnitude slower. Those were in what I would consider "edge cases" rather than general usage, for which the two were fairly similar. As other comments have said though, the main reason it's used (and the reason I was interested even though I don't do games) is because the allocation story in the stdlib sucks. |
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