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by erikpukinskis
3296 days ago
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> The wavefunction, which is the core of a quantum calculation, "runs" all the time whether any part of it is observed or not. The wave function doesn't really have to "run" to exist though... a wave doesn't actually have any influence on anything until it is collapsed. If nothing observes the wave, it won't have any affect at all. It will just be there, in some cosmic register, waiting for some dust cloud to inquire about it. Consider a polygon in a game engine, which started at 0,0 and has a known velocity. You are at tick 4762, and that polygon is represented by a position function, but it doesn't actually "run" until you declare a tick, and do the math. |
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Your example of a polygon with a constant velocity is carefully chosen: that equation has an analytical solution, so you can calculate x(t) and "skip" forward in time. This is not possible in general, even in classical mechanics. If it were a system of more than two interacting particles, you wouldn't be able to fast-forward; you would have to calculate all the intermediate timesteps even if you only wanted the last one.