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by comicjk
3298 days ago
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I dispute whether a wavefunction can influence things without collapsing, but putting that aside... Your example of a polygon with a constant velocity is carefully chosen: that equation has an analytical solution, so you can calculate x(t) and "skip" forward in time. This is not possible in general, even in classical mechanics. If it were a system of more than two interacting particles, you wouldn't be able to fast-forward; you would have to calculate all the intermediate timesteps even if you only wanted the last one. |
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Who is to say that the "universe simulator" is only doing 21st century math?