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by wuch 3293 days ago
There is running joke about general relativity and quantum mechanics being a demonstration of simulation hypothesis, i.e., floating point computations used to simulate our universe break down under very small and very large scales.
2 comments

And mass slows down time because the load increases
Related to this, Second Life has a concept of time dilation which is the ratio of current simulator frame rate to ideal frame rate (30fps IIRC). As more avatars, scripts, and physically simulated objects were put in a simulator the time dilation increased.
Interesting, I first heard about this regarding EVE Online.
It's funny because it's true.